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AI Insights · Timothy · July 2025

Top 5 Virtual Pet Apps on Android in the US: Q2 2025

Explore the performance of the top 5 virtual pet apps on Android in the US during Q2 2025, featuring insights on downloads, revenue, and active users.

Top 5 Virtual Pet Apps on Android in the US: Q2 2025

In the second quarter of 2025, virtual pet applications on Android in the United States showcased diverse performance metrics. Here's a closer look at the top five apps in the category.

Pokémon Sleep from The Pokémon Company experienced fluctuations in its weekly revenue, starting at around $87K and dipping to approximately $46K mid-quarter before rebounding to about $63K. Downloads peaked early in April at 9.5K, gradually declining to about 3.3K by the end of June. Active users also saw a decrease from 160K to 127K over the quarter.

My Cat - Virtual pet simulator by Appsyoulove had its revenue ranging from $10K to $14K, with a notable increase towards the end of the quarter. Weekly downloads showed a similar upward trend, starting at 17K and settling around 8.5K. The app's active users fluctuated, ending the quarter with around 22K.

My Talking Slimy Slime Pet Cat from Pixeland OU maintained a stable revenue between $9K and $12K throughout the quarter. Downloads remained steady, averaging around 3.5K weekly. The app saw consistent active user engagement, maintaining approximately 31K users.

Cat Game - The Cats Collector! by Mino Games experienced modest revenue fluctuations, peaking at around $7.9K. Despite the lack of new downloads, active users decreased slightly from 24K to 17K over the quarter.

Finally, Tamagoo: Buddy Slime Pet Games by Vexuse showed a gradual increase in revenue, ending around $5.3K. Weekly downloads varied, peaking at 2.7K. The app's active users hovered around 60K, with minor fluctuations.

These insights are based on data from Sensor Tower, where more detailed analysis is available.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025